Pull your opponent over the line | |
Get pulled over the line | |
Some opponents are impossible to beat |
A seemingly simple tug of war.
Contestants select a rope without being able to see who - or what - is on the other side. On the whistle, the contestants pull on their end of the rope while their opponent/s pull on the other end.
The first to pull the marked section of the rope over the centre line wins.
Played
3
times; in episodes:
41, 88, 89
Variations
Ep# |
41 |
Group Tug
Contestants play as a team. They select one of four ropes leading underneath a barrier. Once they've selected a rope, the barrier is lifted to reveal their opponent. The war now begins. |
88 & 89 |
Mystery Tug
There are five ropes to choose from, each leading through a set of doors. The rules are the same, except their opponent isn't revealed until after the battle is over and the door is finally opened. |
BGM: "Dot Shooter" - Taito Game Music & "Japonica" by Katsuhisa Hattori
Ep# | Opponents |
41 | Youshichi Shimada | Four Sumo Guards |
20 Boys | 800 People |
88 | Rie Hatada | Elephant Nishimura-kun | Shin Suganuma | |
Four Black-Handed Black-Hearted Guards | ||||
Yoroi Chuu | Cow | Piglet | Bulldozer |
89 | Rie Hatada | Michiru Jo |
Four Black-Handed Black-Hearted Guards | ||
Cow | Bulldozer |